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Aminet 9 (1995)(GTI - Schatztruhe)[!][Dec 1995].iso
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ColConqII_v11.lha
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Copyright
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1994-12-25
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4KB
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95 lines
COPYRIGHT
I keep all rights on Colonial Conquest II. You are however
allowed to copy it to other people as long as you copy all
files (including this "Copyright"-file!) with it and don't
ask more than a nominal fee of 4$ (or it's equivalent in
another currency) for the disk. Fred Fish, to whom this game
was originally sent is EXCEPTED from this restriction and
may therefore ask more money for the copying of this
program.
Colonial Conquest II can be put on any CD PD-compilation
provided the price of the whole CD is not more than 30$ or
it's equivalent in another currency. The only exceptions
from this rule are FRED FISH CDs and the AMINET CD.
If you are managing another Public Domain series, you are
invited to take Colonial Conquest II on it too, but I would
be very grateful if you could inform me and send me a copy
of the disk you have put Colonial Conquest II on. Please
notice that you are bound to the above restrictions! If you
want to be excepted from them for some reason, you will have
to ask a written permission from me!
If you wish to translate the manual into another language,
you should inform me first so that I could take it over into
a future version of Colonial Conquest II. You are however
NOT allowed to sell Colonial Conquest II for more than the
4$ mentioned above, even if you have written a 200 page
manual!!! (I write this because some people in Germany have
started to make money with PD by writing short and cheap
manual-translations and selling the discs at prices above
$10!)
Colonial Conquest II is giftware. I have hesitated for quite
a long time to make it shareware, but as I am the kind of
guy who is too lazy to pay something for shareware most of
the time (shame on me!) and because I don't like the feeling
of being (morally) forced to pay for something, I finally
decided to ask for a donation (nice word for payment, as
Dave Smith said before!) of 10 Sfr or 10 DM (7$, 5£ etc) if
you like the game and play it and therefore would like to
see it improved.
Now, I really want to make clear that you should not feel
forced in any way! I would even say: If you like the game
but don't feel very rich, just write me a letter without
money and I will be very happy anyway. The thing is that I'm
currently making my Ph.D. (=underpaid, overworked guy!) and
therefore am not the kind of guy who sends 1000$-checks to
giftware programmers. (Though I wouldn't prevent you from
doing so, really!). By the way: don't send checks - I mean
checks with small money amounts - as it usually takes more
money to cash them in than they are amounted to!
Of course, you will get a nice letter in return of your
money, saying thank you in 23 languages (and a little bit
more, of course!).
I even would like to say a big THANK YOU here already to the
incredible five or six persons (out of the 12'567 who will
play my game) who will make the effort to send me the money!
Thank you, thank you, thank you...
If you are writer of any magazine or fanclub-paper and want
to write about Colonial Conquest II, please feel free to
contact me for questions. I would also be interested in all
forms of cooperation. (Release of the 2nd version on a disk
magazine, German version of Colonial Conquest and so on...)
If you have programed a game too, I would also be interested
in your work and experience with Public Domain!
Send your comments, your wishes for a 2nd release, your
bombs (if the program has crashed for cryptic reasons!) and
of course your (unneeded, unnecessary, nonessential,
superfluous) money to:
Christian Mumenthaler
Langgrütstr. 178
CH-8047 Zürich
SWITZERLAND
E-mail: mumi@mol.biol.ethz.ch
Zürich, 14. October 1993.
Re-edited for Colonial Conquest II: Zürich, 22. August 1994